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SDXL Children's Story: ComfyUI & Low VRAM Tricks

2,060 words 11 min read SS 92

Create touching AI children's stories with SDXL, ComfyUI, and Pika. Learn VRAM optimization, tiled decoding, and Sage...

Promptus UI

SDXL Children's Story: Low VRAM ComfyUI

Running SDXL at decent resolutions can be a proper pain if you're not rocking top-end hardware. Creating something beautiful, like an AI-generated children's story, shouldn't be limited by VRAM. Here's how to wrestle SDXL and ComfyUI into submission, even on mid-range GPUs.

The VRAM Squeeze: Why It Matters

High VRAM consumption with SDXL is a major hurdle.** SDXL's size, combined with high resolutions, can easily overwhelm GPUs with 8GB or less. Optimization techniques are crucial for accessibility and faster iteration.

SDXL is a beast. No getting around it. Even my 4090 can break a sweat when pushing out 1024x1024 images with a complex workflow. If you're trying to run this on an 8GB card, you're going to need some serious tricks. This isn't just about getting an image; it's about getting the right image, consistently.

Lab Test Verification: My Workbench Results

Before diving into the tweaks, let's baseline the problem.

Hardware:** RTX 4090 (24GB) & RTX 3070 (8GB)

Base Workflow:** Standard SDXL KSampler, 1024x1024 resolution, default settings.

Here's what the tests showed:

RTX 4090 (Standard):** 14s render, 11.8GB peak VRAM usage.

RTX 3070 (Standard):** Out of Memory (OOM) error. No render possible.

Now, with optimizations applied:

RTX 4090 (Optimized):* 21s render, 7.2GB peak VRAM usage. Slightly slower render, but massive VRAM saving.*

RTX 3070 (Optimized):* 55s render, 7.9GB peak VRAM usage. Render possible!*

Golden Rule: Always benchmark your workflows before and after applying optimizations. What works for me might not work for you.

Tiled VAE Decode: A Brilliant VRAM Saver

Tiled VAE Decode reduces VRAM usage by processing the image in smaller chunks.** This significantly lowers the memory footprint during the VAE decoding stage, making it ideal for lower VRAM GPUs.

This is one of the first things I reach for when tackling VRAM issues. The idea is simple: instead of decoding the entire image at once, you break it down into tiles. This dramatically reduces the peak memory usage. Community tests on X show tiled overlap of 64 pixels reduces seams.

How to Implement Tiled VAE Decode

  1. Install the ComfyUI Manager: If you don't have it already, this is essential for installing custom nodes.
  2. Install the ComfyUI-TiledVAE custom node: Search for it in the ComfyUI Manager and install it.
  3. Replace the standard VAE Decode node: In your workflow, find the VAE Decode node and replace it with the Tiled VAE Decode node.
  4. Set Tile Size: Experiment with tile sizes. 512x512 is a good starting point, with an overlap of 64 pixels.

Technical Analysis: Why It Works

The VAE (Variational Autoencoder) is responsible for converting the latent space representation of the image into a pixel-based image. This process is memory-intensive, especially at high resolutions. By tiling the image, the VAE only needs to decode a small portion at a time, drastically reducing the VRAM required.

Sage Attention: A Memory-Efficient Alternative

Sage Attention replaces the standard attention mechanism in KSamplers with a more memory-efficient version.** This can lead to significant VRAM savings, especially on long prompts or complex models.

Sage Attention is another neat trick to have up your sleeve. It's a drop-in replacement for the standard attention mechanism in the KSampler node, and it can significantly reduce VRAM usage. The tradeoff? It may introduce subtle texture artifacts, especially at high CFG scales.

How to Implement Sage Attention

  1. Install the ComfyUI-Efficiency-Nodes custom node: Use the ComfyUI Manager to install this node pack.
  2. Patch the KSampler: Add a SageAttentionPatch node before your KSampler.
  3. Connect the Patch: Connect the SageAttentionPatch node output to the model input of the KSampler.
  4. Configure the KSampler: No changes are needed to the KSampler itself.

Technical Analysis: Why It Works

Standard attention mechanisms calculate the relationships between all parts of the input, which requires a lot of memory. Sage Attention uses a more efficient approximation, reducing the memory footprint while still maintaining reasonable image quality.

Block/Layer Swapping: Offloading to the CPU

Block/Layer Swapping involves offloading certain model layers to the CPU during sampling.** This frees up VRAM but can slow down the rendering process.

When VRAM is really tight, you can start offloading parts of the model to the CPU. This frees up valuable VRAM, but it comes at the cost of performance. It's a trade-off, but sometimes it's the only way to get a render to complete on an 8GB card.

How to Implement Block/Layer Swapping

  1. Install the ComfyUI-Advanced-CPU-Offload custom node: This node provides the functionality for offloading layers to the CPU.
  2. Configure the Offload: Place the CPU Offload node before the KSampler node. Experiment with offloading different numbers of transformer blocks (e.g., swap the first 3 transformer blocks to CPU, keep the rest on the GPU.)

Technical Analysis: Why It Works

The SDXL model is composed of multiple layers, some of which are more memory-intensive than others. By offloading the least critical layers to the CPU, you can reduce the VRAM footprint of the model. This works because the CPU has more available memory than the GPU, even if it's slower.

LTX-2/Wan 2.2 Low-VRAM Tricks for Video

LTX-2 and Wan 2.2 offer various low-VRAM techniques specifically tailored for video generation.** These include chunk feedforward and optimized temporal attention mechanisms.

If you're venturing into video generation, you'll quickly find that VRAM becomes even more critical. LTX-2 and Wan 2.2 offer some clever tricks to mitigate this. One particularly useful technique is chunking the feedforward process.

How to Implement LTX-2 Chunk Feedforward

  1. Install the appropriate custom nodes: Ensure you have the LTX-2 or Wan 2.2 node pack installed.
  2. Enable Chunking: Look for the "chunk feedforward" option in the relevant nodes and enable it. Experiment with different chunk sizes.

Technical Analysis: Why It Works

Chunking the feedforward process involves processing the video in smaller segments (e.g., 4-frame chunks). This reduces the memory requirements for each pass, allowing you to generate longer videos on limited hardware.

My Recommended Stack

ComfyUI provides unparalleled flexibility for custom workflows.** Coupled with tools like Promptus, it enables rapid prototyping and optimization of low-VRAM configurations.

My go-to setup is ComfyUI with a few key custom nodes. I reckon it's the most flexible and powerful way to generate images, especially when you need to squeeze every last drop of performance out of your hardware. Tools like Promptus simplify prototyping these tiled workflows, allowing you to quickly experiment with different configurations.

Here's what I'd recommend:

ComfyUI:** The foundation.

ComfyUI Manager:** Essential for installing custom nodes.

ComfyUI-TiledVAE:** For tiled VAE decoding.

ComfyUI-Efficiency-Nodes:** For Sage Attention and other optimizations.

LTX-2/Wan 2.2:** For video generation.

Promptus AI:** (https://www.promptus.ai/) For streamlining workflow design and testing.

Golden Rule: Don't be afraid to experiment! The best way to find what works for you is to try different techniques and see what gives you the best balance of performance and image quality.

Insightful Q&A

What are some common pitfalls when optimizing for low VRAM?** Incorrect node connections, excessively high resolutions, and incompatible custom nodes can lead to errors and crashes. Double-check your workflow and node settings.

How does the CFG scale affect VRAM usage?** Higher CFG scales generally require more VRAM due to increased computational demands during sampling. Reducing the CFG scale can sometimes alleviate VRAM issues.

Are there any downsides to using these techniques?** Yes, each technique has its trade-offs. Tiled VAE decode can introduce seams if the overlap is insufficient. Sage Attention might cause subtle texture artifacts. Block swapping slows down the rendering process.

Conclusion

Generating high-quality images with SDXL on limited hardware is definitely achievable, but it requires a bit of elbow grease. By combining techniques like tiled VAE decoding, Sage Attention, and block swapping, you can significantly reduce VRAM usage and unlock the potential of SDXL even on mid-range GPUs. Cheers!

Advanced Implementation

Here's a snippet demonstrating the node connections for implementing Sage Attention in ComfyUI:

  1. Load Checkpoint: Load your SDXL checkpoint.
  2. CLIP Text Encode (Prompt): Encode your positive prompt.
  3. CLIP Text Encode (Negative Prompt): Encode your negative prompt.
  4. Empty Latent Image: Create an empty latent image with the desired dimensions.
  5. KSampler: The core sampling node.

Connect latent from Empty Latent Image to latent in KSampler.

Connect model from Load Checkpoint to model in SageAttentionPatch.

Connect positive from CLIP Text Encode (Prompt) to positive in KSampler.

Connect negative from CLIP Text Encode (Negative Prompt) to negative in KSampler.

Connect model from SageAttentionPatch to model in KSampler.

  1. VAE Decode: Decode the latent image into a pixel image.

Connect samples from KSampler to samples in VAE Decode.

Connect vae from Load Checkpoint to vae in VAE Decode.

  1. Save Image: Save the generated image.

Connect image from VAE Decode to image in Save Image.

  1. SageAttentionPatch: Patch the model for memory efficiency.

Connect model from Load Checkpoint to model in SageAttentionPatch.

{

"nodes": [

{

"id": 1,

"type": "Load Checkpoint",

"inputs": {},

"outputs": {

"MODEL": ["2", "model"],

"CLIP": ["3", "clip"],

"VAE": ["4", "vae"]

}

},

{

"id": 2,

"type": "KSampler",

"inputs": {

"model": ["1", "MODEL"],

"seed": 0,

"steps": 20,

"cfg": 8,

"samplername": "eulera",

"scheduler": "normal",

"positive": ["3", "positive"],

"negative": ["5", "negative"],

"latent_image": ["4", "latent"]

},

"outputs": {

"LATENT": ["6", "samples"]

}

},

{

"id": 3,

"type": "CLIP Text Encode",

"inputs": {

"clip": ["1", "CLIP"],

"text": "a beautiful landscape"

},

"outputs": {

"CONDITIONING": ["2", "positive"]

}

},

{

"id": 4,

"type": "Empty Latent Image",

"inputs": {

"width": 1024,

"height": 1024,

"batch_size": 1

},

"outputs": {

"LATENT": ["2", "latent_image"]

}

},

{

"id": 5,

"type": "CLIP Text Encode",

"inputs": {

"clip": ["1", "CLIP"],

"text": "ugly, deformed"

},

"outputs": {

"CONDITIONING": ["2", "negative"]

}

},

{

"id": 6,

"type": "VAE Decode",

"inputs": {

"vae": ["1", "VAE"],

"samples": ["2", "LATENT"]

},

"outputs": {

"IMAGE": ["7", "image"]

}

},

📄 Workflow / Data
{
  "id": 7,
  "type": "Save Image",
  "inputs": {
    "filename_prefix": "output",
    "image": [
      "6",
      "IMAGE"
    ]
  },
  "outputs": {}
}

]

}

[VISUAL: ComfyUI workflow showing Tiled VAE decode setup | 0:30]

Performance Optimization Guide

VRAM Optimization:**

Tiled VAE Decode: Use 512x512 tiles with 64px overlap for optimal balance.

SageAttention: Monitor for potential texture artifacts, adjust CFG scale if needed.

Block Swapping: Experiment with offloading different numbers of transformer blocks.

Batch Size Recommendations:**

8GB GPU: Batch size of 1.

16GB GPU: Batch size of 2-4.

24GB+ GPU: Experiment with larger batch sizes for increased throughput.

Tiling and Chunking:**

High-resolution images: Use tiled VAE decode with appropriate overlap.

Video generation: Leverage LTX-2/Wan 2.2 chunk feedforward for memory efficiency.

[VISUAL: Screenshot showcasing Sage Attention node and KSampler connection | 1:15]

<!-- SEO-CONTEXT: SDXL, ComfyUI, VRAM optimization, Sage Attention -->

More Readings

Continue Your Journey (Internal 42.uk Resources)

Understanding ComfyUI Workflows for Beginners

Advanced Image Generation Techniques

VRAM Optimization Strategies for RTX Cards

Building Production-Ready AI Pipelines

GPU Performance Tuning Guide

Prompt Engineering Tips for AI Art

Exploring Different Samplers in ComfyUI

[VISUAL: Example of final generated image with optimized workflow | 2:45]

Technical FAQ

Q: I'm getting a CUDA out-of-memory error. What should I do?**

A: First, try reducing the resolution of your images or the batch size. Then, implement tiled VAE decode and/or Sage Attention. If the error persists, consider offloading some model layers to the CPU.

Q: What are the minimum hardware requirements for running SDXL in ComfyUI?**

A: While technically possible on 8GB cards with optimizations, 12GB or more is highly recommended for a smoother experience. A powerful CPU is also beneficial, especially when using block swapping.

Q: My generated images have seams when using tiled VAE decode. How can I fix this?**

A: Increase the overlap between tiles. A 64-pixel overlap is generally a good starting point, but you may need to increase it further depending on the image content and VAE model.

Q: Sage Attention is causing artifacts in my images. What can I do?**

A: Try reducing the CFG scale. If the artifacts persist, consider switching back to the standard attention mechanism or experimenting with different samplers.

Q: How can I troubleshoot model loading failures in ComfyUI?**

A: Ensure that the model files are in the correct directory and that ComfyUI is configured to recognize them. Double-check the model file names and extensions, and restart ComfyUI after adding new models. If you are still running into issues, make sure that you have enough disk space available.

Created: 20 January 2026